Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Kylotonn have released the slightly underwhelming previously announced patch for WRC Generations that does move the sim forward, but doesn’t apparently fix the main issue people are having with the unresponsive throttle. Console users will not get this patch until 2023 and all platforms appear to still be waiting for the throttle fix.
Patch notes:
Gameplay
Fixed an issue with the hybrid launch control gauge.
Fixed an issue with TCS, where some power was lost at low speed if it was activated.
Fixed a display issue on brake disks under specific conditions.Clubs
Fixed a display issue in Clubs leaderboards where it only showed the 10 best scores.
Controller
Fixed an issue with PS5 Dualsense Controller linked to “Rescale / Accelerate” setting. It should now be set to “ON” by default.
Nvidia DLSS
Nvidia DLAA is now available for compatible graphical cards, along with DLSS.
Leagues
Changed the lowest League name from “Beginner” to “Amateur”.
Fixed an issue when playing more than a single promotion/relegation animation in one instance of the game.Livery Editor
Fixed an issue when exceeding 255 stickers in editor.