Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
There’s no mistaking the fact that the WRC series has got better each and every release. WRC 9 is my wake-up call on this franchise.
WRC 9 includes 100 special stages including Kenya, Japan, and New Zealand from the 2020 championship. The physics are decent, probably better than DiRT Rally 2.0, and until Codemasters come out with their WRC title in a couple of years this is your best way to simulate the real series…
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