Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
WRC 10 released a few days ago. I am writing a review, but I didn’t get enough time with the sim prior to release when I could actually run it, so I’m a bit behind. Expect it in the next day or two.
In the meantime, Kylotonn updated WRC 10 on Friday which mainly fixes some issues that caused the software to crash.
Fix Crash when generating Driver Coach proposals
Fix Leaderboard scrollbar
Fix Crash when changing Tyres in Career Mode
Fix Game not launching in fullscreen through large resolutions
Fix crash at launch with Thrustmaster old firmware
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