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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

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11 software titles indexed starting from 1999.

Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.

Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.

Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Kylotonn today released their January update for WRC 10. This is earlier in the month than most people expected, so that’s nice, but it does bring quite a lot of disappointment…

Sadly the roadmap-promised “Online Multiplayer Championship” that was added in this update is nothing more than a renamed “eSports WRC Championship”, so those of you who were expecting to be able to setup an online competitions where you and others could compete in the same way DiRT Rally 2.0 supports are not going to like this one. I’m sad about this because, honestly, what else does “online multiplayer championship” sound like when you have terms like eSports available to use instead? Sigh. Check out the eSports Web site here, if interested.

All Platforms (PC+Consoles)

Online Multiplayer Championship Mode

The esports WRC Championship will be available from January to August 2022

NEW: Teams Online

In the Teams Online Mode, a player can only join or create a Team. To create a team you need to be at least Level 5.

Each week, Teams are competing on a special challenge set up by the game

Only a certain number of players from each Teams score points for the challenge, the number of players is set up in the challenge

At the end of each week, points are distributed to the Teams according to the ranking of their legitimate leaderboard players

Each seasons are 4 weeks long (and therefore are made of 4 challenges)

Anniversary Mode

The reference timing has been revised to make the events more accessible

Spectator Mode

Custom liveries from other players are now visible in Spectator Mode

Livery Editor

Logos from certain esports Team of the 2021 esports WRC Championship have been added in the Livery Editor (esports section

Vehicles

Fixed an issue in all rallies as some cars were sometimes not aligned with the starting line

Others

Fixed several Localization issues

PC only

Controllers & Peripherals

Fixed icons and prompts on the Thrustmaster T80

The Haptic Feedback from the DualSense PS5 controller is now supported on PC*Note: The Adaptive Triggers are not supported

Vehicles

Fixed the position of the Ford Fiesta 2017’s exhaust flame

Fixed a missing texture on the door of several cars

Xbox Series Only

Fixed Localization issues in Online Lobby

Xbox Series, Xbox One & PlayStation 4 Only

Fixed an issue when completing a season in Career mode

PlayStation 5 Only

Fixed a crash when joining a co-driver lobby

PlayStation consoles Only

Fixed loading issues after creating a full Multiplayer Lobby

Fixed an issue after deploying a PS4 build on PS5

Added Hori steering wheel support for PS4 and PS5

Related News

Related Software

WRC 10

WRC is a leading off-road simulation franchise developed by Kylotonn. Announced on March 19, 2020, this will be their seventh rally title.

 
 
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