Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Initially announced in 2017, iRacing have just posted their first in-game screenshot of Weedsport Speedway. While there is no officially announced release date iRacing do tend to preview content in this way when it is likely for the next build… I think we’ll see this is September.
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