Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As confirmed by BeamNG developer Bruno Gonzalez (quoting a tweet by Flat2VR) on Twitter this evening, BeamNG.drive have been working on VR for a few months and it will be added to the software in an “extremely early/experimental” state sometime soon.
Their FAQ has also been updated with the following text:
Is VR support planned?
Yes!
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