As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
MadCow deployed a new update last night, adding a brand-new 300cc Superbike and totally revamped rider models and animations. The 300cc bike allows you to basically train without having to worry too much about throttle.
NEW CONTENT
300cc SUPERBIKE
NEW RIDER MODEL
**Template will be released soon and all the old suits design have to be re-created**HotFix
hotfix 10″ tires compound
hotfix leaning controll on wheelie
hotfix ycf handling
hotfix very low speed crash
hotfix trouble raise bikes
Fix Polini Handles
bugfix cameraPhysics
Side and Forward force computation for rear wheel
Front Wobble
Engine shift foot and hand
Front transfer load on leaning
Direct Leaning fixed
Front Load stabilization
Centrifugal Force distribution to suspension fix
rear springs inclination
Fix EB 1000proGameplay
Add Big Twin category
Add Polini 135
avatar crash systemAnimations
throotle on animation fix
avatar skin
avatar animations
avatar gimoto skin
new animation systemWe will evaluate in the next days if to clear leaderboards (maybe partially)
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