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Richard Yasi on Grand Prix Legends, Papyrus, and The Final Days of a Studio

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Game DatabaseRSC contains a database of 153 developers, 467 software titles, 374 cars, 42 bikes, 242 tracks and more...
AGS JH25

Built by AGS and powered during 1991 by the Ford Cosworth DFR 2.5 V8. The JH25 and JH25B were identical in all but their name. The JH25B was used in twelve races during the 1991 season and saw little success, failing to qualify most of the season.

First seen in sim racing with F1GP (1992).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

It’s hard to put into words the impact someone like Stefano has on a genre. Very few men can say they started their own engine and carried it through to create a product. There’s no doubt that without him the sim racing landscape would have looked very different over the past 20 years. I wish him the best of luck with Jaxx Vane Studio and whatever genre of gaming he’s decided to venture into.

Today is a different morning for me.
For the first time since 2005 I woke up and I did not sit at my PC thinking about Kunos Simulazioni software development.
Yes, this might come as a shock, but as of today I am not directly involved with Kunos Simulazioni software development anymore.

Of course this is not like I had imagined my first day as “full solo indie” back in September when I decided it was time to move on from Kunos Simulazioni, it was a different time back then, before the Corona Virus shook our lives… so, at the end, this post doesn’t happen in a mood as festive as I hoped for.

Because of this, and out of respect for all the guys there trying to deal with one of the hardest times humans had to go through since the end of WW2 I will keep this as brief and informative as possible.

My relationship with the guys in Kunos and Digital Bros is and always was amazing, there is no friction and no bad feeling coming from my decision, that follows over time the one me and Marco took in 2017 when we moved the ownership of our company under Digital Bros umbrella. Enough time was given in order to make the transition as smooth and painless as possible, and thanks to the amazing talents in there I am sure the company will continue to be a shining light in the world of simracing because of the amazing talents in the team.

At a certain point I started to feel like I had nothing more to give to the SimRacing genre and it was time for me to go look for new inspirations.

My deepest thanks to all the guys who made Kunos Simulazioni possible, these have been the most exciting 15 years of my life and you guys made it special day after day. Marco, Simone, Gianluca, Aris, Luca, Manu, Alvio, Davide, Gergo, Alessandro, Kevin, Valeria, Fernando, Fabio, Itho, Giovanni, Fabrizio, Cristian, Pietro, Kirill, Timothy, Manuela. Plus all the guys in Digital Bros especially Rami, Raffi and Andrew who gave us the amazing chance to work on Assetto Corsa Competizione with an amount of resources we could have never dreamed of and made us feel as part of the family since day one. Love you guys, keep on rocking!

As for me, I am as excited and impatient as I can be, sitting at my PC with a blank empty screen, ready to see what comes next; many ideas and fantasies running through my head as I try to remind myself I am now back in the world of real Indie development and whatever I’ll do next will have to be scaled to match this new reality.

My plan is to make this journey available to all of you willing to follow through the usual platforms, starting with my Youtube channel and eventually expanding to other platforms such as Twitch with frequent streams and update videos. It’s going to be an open window into a world of passion, frustration, dreams, shattered dreams, hopes, disappointments, study, research, failures, re-writes, revelations,roadblocks, broken keyboards but hopefully also lots lots lots of fun.. see you out there.

Stefano Casillo
Lead Programmer and Founder
Jaxx Vane Studio

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