Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
It’s quite impossible to put into words the impact Aris has had on the products Kunos Simulazioni put out over the years, even before they actually were Kunos Simulazioni, so this is certainly a big loss for the studio.
In his statement, embedded below, Aris carefully explains that Kunos will continue without him. Wearing a “nobody is perfect” shirt, he went on to explain in the six-minute video that he will be involved in a “much bigger project” that is “not a direct competitor” in sim racing, but did not say where he’s going.
Obviously I wish him the best. He really made more of a difference than I think many in the community ever recognized him for.
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