If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally released on PC in 1999 and followed up by a Dreamcast release in 2000, Spirit of Speed 1937 was an attempt to capture the infancy of motor racing before World War II.
It included 15 vehicles and nine tracks all selected from the period. While the PC version was more favorably received this game is also notable for its title of “worst video game of 2000” on Dreamcast.