Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
SIMBIN have posted a few images today previewing the weather and lighting effects that will be in their upcoming GTR 2 title.
Screenshots:
Press release:
Weather Forecast: Heavy Rain in “GTR 2 – FIA GT Racing Game”
Developer Simbin Development Team and Publisher 10TACLE STUDIOS have disclosed six fresh screenshots of the new racing simulation “GTR 2 – FIA GT Racing Game”.The latest progress in the development of the weather system is depicted. Long jets of water, spectacular reflections on wet tarmac and an upgraded “Live Track Technology” with different self-drying track sections create a realistic race feeling in GTR 2 even with bad weather. Darkness also has its charms, the impressive play of light of the dynamic day and night change even makes long distance races a thrill.
The photorealistic rain and night shots are available to all racing enthusiasts on the current product page www.gtr-game.com.
GTR 2 – FIA GT Racing Game is a sports car racing simulator developed by Blimey! Games and SimBin Studios for PC and is a sequel to GTR. The game simulates the 2003 and 2004 FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.