As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Milestone continue to prefer Facebook to market their upcoming Superbike release by posting a short teaser only on that platform.
The teaser suggests that they believe their new A.I. is greatly improved:
Don’t let your rivals leave you behind! Thanks to the revolutionary Neural A.I. A.N.N.A., you’ll face fast and smart opponents in the most exciting races ever. #SBK22 will be available on September 15.
You can see the short teaser at the link on Facebook, or below:
View this video on YouTube. Please consider subscribing to RSC’s channel.
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