If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As announced by both the Supercars series and iRacing, Sandown Raceway will join iRacing next week to become a part of the Cash Converters Supercars Eseries.
The trailer for the release (shown below) mentions that the track will be available for AI racing upon launch.
Screenshots:
Trailer:
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