Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 today updated their Tatuus open-wheel race cars, updating those that required it to current specifications for safety as well as software tweaks, fixes, improvements and changes.
The content is free and can be found in the workshop. If you are already subscribed just restart Steam.
Tatuus F4-T014 v1.14
RPM limiter update
Added turbo whistle and pop-off sound
Reduced oversteer on coming of the brakes
Default brake force 90kgTatuus USF-17 v1.14
Added Frontal Impact device
Added oval setup option
Adjusted Rear ride height default 40mm
Adjusted Rear wing default from D1 to B1
Brake Bias default 56-44
Default brake force 70 Kg
56% front pressure bias.
Template fix for the nose cone
Fixed typo in Halo upgrade.Tatuus PM-18 v1.32
Add Frontal Impact device
Removed rear geometry description from tuning page
Add oval setup option
Brake Bias default 56-44
Default brake force 70 KgTatuus FT-50 v1.14
Gears added preload setting in LSD
Brake Bias default 56-44
Default brake force 80 KgTatuus_F.3_T318 v1.20
Added turbo whistle, pop-off sound, ALS (anti-lag-system Upshift bang)
Gears added the LDS linear
Reduced oversteer on coming of the brakes
Removed brake blanking option
Default brake force 70 Kg
Added front caster setup option, range 2,5-4,5 0.5 steps default 3,5.
Added UMP front setup option, range -5 +10 default STD (=0)
Change rear default tire pressure from 109 to 115 kPa
Asia F3 only: Gitti tire drop off, wear. Increased wear by 25%.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.