Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Studio 397 today released SC2018x. SC2018x is a junior series to the main Stock Car 2018 category within rFactor 2, the SC2018x runs with slightly less power at 650 hp compared to the 750 hp in the original car and includes a number of other tweaks.
SC2018x Update Notes (compared to the SC2018):
New: 650 HP Engine
New: More left side weight
New: Templates created to give a different visual with the noses of the cars.
New: All new paint schemes.
New: Updated sounds (Inside and outside remixed).
New: Dirty Aero update, balanced the downforce to react more in a more realistic way.
Fixed: Smoothing issues on car bodies.
Fixed: Aero in dirty air, increasing stability and reducing ‘loose’ car behaviour.
Updated: Superspeedway draft package update.
Updated: Default road course setup.
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