Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Studio 397 today announced that the KartSim and KartSim addon pack DLC for rFactor 2 have been updated with several fixes and improvements to the visuals.
While this is said to be in preparation of the upcoming eSports campaign, I’m sure they come as a welcome update for those of us who enjoy the content regardless.
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