This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
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It’s a small update, but I decided to make a post for this because I think it’s an extremely useful feature, somewhat similar to iRacing’s per-race incident number limits. Basically you can now configure the number of off track incidents before a penalty is issued. I assume it’ll be added to the new UI, but for now it’s a player file edit to enable it.
Version: 1.1116
Client: 4361712
Dedi: 4356207Server admins must update all dedicated servers
– Added “Track Cuts Allowed”: You can now configure the number of track cuts before a penalty is given out, in single-player and multi-player. This entry can be found in your ‘player.JSON’ file.
– Fixed number of track cuts resetting after a driver swap.
– Fixed an issue where some marshals would not wave flags. This was an issue particular to the Nordschleife and the exceptionally large number of marshals.
– Added additional logging to help debug driver-swap issues.
– Fixed VR black screen on startup
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.