Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Reiza Studios signed off for the weekend today wishing us all a “fan-tastic” weekend on Twitter. If you look closely at the image they posted along with it you can clearly see a fan car that looks very much like the Brabham BT46B fan car… Coming to Automobilista 2 soon?
The Brabham BT46B fan sucked air from the underbody of the car as a form of ground-effect downforce. It won the only race it entered (1978 Swedish Grand Prix) and was withdrawn from competition by Brabham team boss Bernie Eccelstone after being ruled LEGAL by the FIA. It’s assumed the reason he withdrew it was to persuade the other team owners he was competing against to help him form Formula One Management. He basically sacrificed Brabham success in this era for FOM, his business from 1987-2017.
AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.