Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Studio 397 today annnounced a newly rebuilt Zandvoort will be coming to rFactor 2 before the 2021 Dutch Grand Prix, saying today that they “gathered significant amounts of new data and reference materials for the track” and will use those to ensure that rFactor 2 “has the most accurate and detailed representation of the circuit anywhere in sim racing”. The update will be free, and will replace the existing S397 workshop track.
Check out the screenshots from their announcement below:
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