Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Raceroom have published a quite awesome preview video detailing the technical aspects of the upcoming Truck release. It confirms all the previously announced features and shows the Truck in action around Donington Park. One of the most interesting things I learned is just how little shifting is required because of the torque still available in the higher gears. Check it out below:
View this video on YouTube. Please consider subscribing to RSC’s channel.
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