If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Sector3 today released an update for their Raceroom service. It fixes a small number of issues you can read about below.
Update details:
Download size = 530MB
Client version = 0.9.3.012
Client BuildID = 7009920
Changelog:
VR – Disabled fly-by cameras as background of menus to prevent motion sickness
Prevented the Pause keybind from being available initially on garage menu
DTM 2020 – Fixed DRS / Aero issues, smoother gearchanges, improvements to default car setup
Tatuus F4 – Tweaks to default car setup for increased stability
Nordschleife 24H – AI improvements
Zandvoort – Extended the pitwall at the exit of the pitlane to prevent an exploit
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →