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Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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Sector3 today deployed an update to their Raceroom service which seems to be a decent quality of life update for many of their cars and tracks, as well as fixing an issue with the rev limiter introduced in the previous update.

Update details:
Download size = 544 MB
Client version = 0.9.0.957
Client BuildID = 5052621
Dedi version = 62.0.1123
Dedi BuildID = 5052571

Changelist:
Fixed revlimiter issues introduced in a previous update

Content updates:
All cars – Reduced differences between car classes with regards to damage and detachable parts falling off the car.
DTM 2013 – 2016 – Added default gear ratios for Daytona
DTM 92 car class – Updated default gear ratios
Formula RaceRoom 3 – Improved AI behaviour
Formula RaceRoom Junior – Improved default car setup
Group 5 car class – Updated physics (leaderboards have been wiped!)
GTO car class – Improved AI behaviour, added default gear ratios for Daytona, fixed an error with AI’s handling of the Audi 90 gear ratios. Updated drivetrain oscillation effects, differential behaviour and baulktorque values.
Hillclimb Icons – Updated default gear ratios
Porsche 911 GT3 Cup – Endurance spec version now received a wider range of spring settings, dampers and ride height adjustments
Porsche 911 GT3 R (2019) – Fixed cockpit cameras that were off center
Porsche 962C – Retrieved dumpvalve sounds on gearshifts in cockpit cameras after popular request
Tatuus F4 – Fixed default final drive for Knutstorp that was way too long, improved AI behaviour
Touring Classics car class – Updated default gear ratios
Daytona Moto and Road Course – Limited AI tendency to sometimes hit the tyres in turn 1 of the first lap
Sepang North – Fixed a wrong cut track penalty triggered while entering pitlane

A hotfix was released.

Update details:
Download size = 95 MB
Client version = 0.9.0.958
Client BuildID = 5065014

Changelog:
Aquila – Improved baseline setup
Group 5 – Fabcar – Fixed bad front brake temperatures
Group 5 – Updated track-specific gear ratios, Equalised damper stiffnesses across the cars
GT3 cars – Updated tyre model and modified baseline setups
Norisring – Improved AI behavior
Nürburgring Sprint – Improved AI behavior

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Since the update the gear ratio in the cars are off hitting rev limiter unable to drive please advice.
using a G29 wheel.

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If you are using your own setups you probably need to lengthen the gears

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