Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
It was confirmed in a tweet that the Porsche was coming with a teaser image (below) initially, but the developer has also now uploaded “In-engine” visuals of the car model, too. You can see that embed also below, or view here on Twitter.
Here is the video:
The new Porsche 911 GT3 R will join our list of available models in 2023!😈⚫️🔴
Our partner @PorscheRaces opens another chapter in their motorsport history with the new flagship model in customer racing. And RENNSPORT will be part of it!
Rate the look! 😎
📸 In-Engine footage pic.twitter.com/kfbSBvJcbN
— RENNSPORT (@Rennsport_gg) January 6, 2023
Also in a Q&A session on Discord the developer confirmed modding, saying:
“We want to provide the most powerful toolkit possible so you can easily add new cars and tracks – and other elements that we decide to open up to modding.”
“We looked at what is out there and feel that there is potential to do it in a better way. We realized that we have to create a special team which is just focused on creating tools for modding and APIs. Currently, we are in the hiring process for that team. It is a big priority for us.”
While I can see it being reasonable to assume the sim can do GT cars it’s likely to take a number of years for the studio to adjust their engine for other vehicles. It’s somewhat hard for me not to be cynical about this one, because they haven’t seemingly even begun to work on the feature yet.