As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Codemasters released a couple of cars this week for DiRT Rally 2.0. Information below:
Between 2000 and 2003, the factory run Peugeot 206 Rally was extremely nimble and adaptable. This car was built to replace the Peugeot 205 Turbo 16 E2, and followed in its footsteps of being based on a compact hatchback with a short wheelbase. This car took success at the hands of Marcus Grönholm on the world stage.
Car Class: Up to 2000cc 4WD
Country: France
Model Year: 2002
Max Power: 300 bhp
Max Weight: 1230 kg
Engine: 1998 cc, 4 cylinder, Turbocharged
Transmission: 6 Speed Manual Sequential
Homologated in 1998, the Volkswagen Golf Kitcar evolved over the course of several years, and won its class convincingly at the hands of several high level competitors. The 4 cylinder 270bhp engine produced upwards of 250nm of torque, making this car a handful for less experienced drivers.
Car Class: F2 Kit Car
Country: Germany
Model Year: 1999
Max Power: 270 bhp
Max Weight: 980 kg
Engine: 1995 cc, 4 cylinder, Naturally-Aspirated
Transmission: 6 Speed Manual Sequential
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