Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Paolo “ghiboz” Ghibaudo announced yesterday on social media that he has joined Kunos Simulazioni. Paolo developed Richard Burns Rally-Online and gRally, and obviously was extremely influential in Richard Burns Rally’s continued life and success in the genre.
This is an interesting addition and comes, notably, while Kunos will be deep in the development of the upcoming Assetto Corsa sequel due Spring, 2024.
His social media post read: “a new challenge has started #kunossimulazioni” and featured the image below.