Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Turn 10 announced on social media yesterday that the new Forza Motorsport title will feature a full race weekend by incorporating a race weekend-like structure with Open Practice, Qualifying and a Featured Race. This is a very welcome introduction for those of us who are seeking more “motorsport” in our Forza Motorsport titles.
Here is the full text of the tweet:
You’ve asked for deeper, more authentic multiplayer racing, and we set out to make that a reality. The new #ForzaMotorsport has a focus on growing skills and building communities by incorporating a race weekend-like structure with Open Practice, Qualifying and a Featured Race.
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