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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Turn 10 announced on social media yesterday that the new Forza Motorsport title will feature a full race weekend by incorporating a race weekend-like structure with Open Practice, Qualifying and a Featured Race. This is a very welcome introduction for those of us who are seeking more “motorsport” in our Forza Motorsport titles.

Here is the full text of the tweet:

You’ve asked for deeper, more authentic multiplayer racing, and we set out to make that a reality. The new #ForzaMotorsport has a focus on growing skills and building communities by incorporating a race weekend-like structure with Open Practice, Qualifying and a Featured Race.

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