Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
rFactor 2 developer Studio 397 today released the 2020 version of the Zandvoort Circuit for the title. It is available for free and can be subscribed to in their Steam Workshop profile.
This release comes at a time when the real F1 race was supposed to be taking place, so it’s nice that we can now do some virtual racing there…
Screenshots:
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →