Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
GP2 is a simulation of the 1994 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 14 teams.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
The NASCAR Craftsman Truck Series Expansion Pack was an official addon for NASCAR Racing 3 (1999) that added six real-world racing tracks and the 1999 NASCAR Truck and Truck Series schedule.
The pack added Evergreen, Heartland Park, I-70, Las Vegas, Louisville and Portland.
A night version of Texas was also included.
N3 featured the 1999 NASCAR Winston Cup and Busch Grand National Division drivers, teams and tracks with the exception of Daytona and Pocono. However, Daytona was later made available via a Daytona 500 program giveaway at the 2000 Daytona 500.
A later add-on for N3 added the NASCAR Craftsman Truck Series and relevant content.
The first title from Papyrus to include all three major NASCAR series without the use of paid additions, NASCAR Racing 1999 Edition was unfortunately a graphically updated NASCAR Racing 2 underneath the surface. By the time of its release there were more advanced simulations coming on the market.
Developed by Terminal Reality and published by Microsoft, CART Precision Racing is a 1997 racing simulator featuring the Championship Auto Racing Teams (CART) drivers and teams from the same year as well as all 17 tracks.
Official 1997 Busch Grand National Series addon for NASCAR Racing 2, featuring many drivers, teams and tracks from the Busch series.
NASCAR Racing 2 is a 1996 racing video game by Papyrus Design Group based on the NASCAR Winston Cup Series of the same year, with a later addon for the 1997 Busch Grand National Series. It featured many drivers, Gen-4 chassis and tracks from both series.
Papyrus developed this title and released multiple NASCAR-based video games with incremental changes up until their transition to the “GPL engine” used in NASCAR Racing 4.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
The Indianapolis Motor Speedway expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added RaceCar Paint Kit, Replay Cut and Settings Print utilities, along with Indianapolis Motor Speedway.
The IndyCar Circuits expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added Replay Cut and Settings Print utilities, along with seven real-world racing tracks.
The pack added Burke Lakefront Airport, Phoenix, Surfers Paradise, Belle Isle, Road America, Mid-Ohio and Pacific Place (Vancouver).
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.