As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Located in Pennsylvania, United States.
First seen in sim racing with NASCAR Racing (1994) Addon Track Pack.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
SRX is the accompanying software to the newly-formed Superstar Racing Experience series and uses the same software base as the previous Tony Stewart games.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.
The NASCAR Craftsman Truck Series Expansion Pack was an official addon for NASCAR Racing 3 (1999) that added six real-world racing tracks and the 1999 NASCAR Truck and Truck Series schedule.
The pack added Evergreen, Heartland Park, I-70, Las Vegas, Louisville and Portland.
A night version of Texas was also included.
N3 featured the 1999 NASCAR Winston Cup and Busch Grand National Division drivers, teams and tracks with the exception of Daytona and Pocono. However, Daytona was later made available via a Daytona 500 program giveaway at the 2000 Daytona 500.
A later add-on for N3 added the NASCAR Craftsman Truck Series and relevant content.
The first title from Papyrus to include all three major NASCAR series without the use of paid additions, NASCAR Racing 1999 Edition was unfortunately a graphically updated NASCAR Racing 2 underneath the surface. By the time of its release there were more advanced simulations coming on the market.
Official 1997 Busch Grand National Series addon for NASCAR Racing 2, featuring many drivers, teams and tracks from the Busch series.
NASCAR Racing 2 is a 1996 racing video game by Papyrus Design Group based on the NASCAR Winston Cup Series of the same year, with a later addon for the 1997 Busch Grand National Series. It featured many drivers, Gen-4 chassis and tracks from both series.
Papyrus developed this title and released multiple NASCAR-based video games with incremental changes up until their transition to the “GPL engine” used in NASCAR Racing 4.