As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
NASCAR posted some interesting videos on their social media today. They preview, apparently, a street circuit that iRacing have built for NASCAR set on a fictional layout with the city skyline in the background.
I used to be a huge NASCAR fan, but really most of their recent decisions have pushed me away. A street circuit race in Chicago just seems like another gimmick where NASCAR are trying desperately to find new fans while alienating those it already had. As for iRacing, I assume they got paid for this, so they probably don’t care whether their community wants this or not, but it is a bit worrying just how many of their recent content announcements or releases have been fictional. I don’t mind it, but it does contradict basically everything their technology has always marketed itself to be.
Feel free to say what you think in our (new) iRacing forum…
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