Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Nacon recently announced they have acquired the remaining shares in RaceWard Studios (official name Lunar Great Wall Studios).
ACQUISITION OF THE REMAINING CAPITAL OF LUNAR GREAT WALL STUDIOS
ISSUANCE OF NEW SHARES IN CONNECTION WITH THE ACQUISITION OF BIG ANT STUDIOSNacon (the “Company”) today announces that it has reached an agreement with the partners of the Milan-based Italian video game studio Lunar Great Wall Studios to acquire 46.85% of the studio’s share capital, bringing the Company’s ownership to a 100% shareholding; Nacon has also issued new shares in connection with the acquisition of the Australian video game studio Big Ant Studios.
After acquiring a 43.15% stake in Lunar Great Wall Studios better known under its trade name “RaceWard Studio” on July 27, 2019, Nacon had acquired an additional 10.00% on October 19, 2020 from Marco Ponte, founding manager of the studio. Nacon today announced that it has reached an agreement with the partners of the video game studio Lunar Great Wall Studios to acquire the remaining equity from them in order to increase its ownership to 100% of the studios’ share capital. Lunar Great Wall Studios developed the RiMs Racing game for the Nacon Group, a realistic and ambitious motorcycle racing simulation that introduces many new game mechanics for the genre.