Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Milestone today deployed an update for their MXGP 2021 title, adding a track, a rider and fixing a number of other issues.
-Added Lacapelle-Marival track on all offline and online game modes. It is also playable in career.
-Added Hill map to Track Editor. Create unique tracks on this new map and share it worldwide
-Added filter tracks by name in all game modes. Now is more simple to find that amazing track you love.
-Added Alessandro Lupino to official riders.
-AFK players online will be ghosted if they not race for N seconds.
-Time to load a bike setting was too short? We have added more time to bike settings phase during online
races.
-Fixed a bug that switches your bike with the one used during a duel or a challenge, in career game mode.
-Fixed a bug on online timer to reach the finish line. With this fix now you have 30 seconds to cross the finish line after the player in first position has endend the race.
-Minor fixes
Another minor update released February 15, 2022:
-Major UI fixes due to some problem on rider customization.
-Minor fixes.
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