Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Milestone have posted a selection of YouTube videos on their Web site that preview the upcoming sixth release in the Monster Energy Supercross franchise.
I don’t know most of these creators, but I’d advise checking out TheGamesDenTV, whose coverage seems to be more in-depth.
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