If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
First announced back in January, iRacing have posted a screenshot showing an overlay of pointcloud and in-sim textures from their track tool on social media. The status of the track in the track tool makes me expect we will see release in their next quarterly update.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.