This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
The devs mentioned back in March that they’ve been working on the lighting, and the video below from their dev update shows their work on auto exposure is going really well:
I’m hoping that this may make LFS one of the first sims to properly light the cockpit of the car. Most other sims look most-noticeably odd at night when lit from behind by the headlights of another car. This lighting method may not have that issue.
Work on South City continues. Some screenshots:
LFS is a racing simulation developed by a three man indie team and is considered to be one of the most realistic sims of all time despite it’s age.