This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 have released a couple of hotfixes to go along with their recent major patch. These small updates fix game crashes when switching event type, remove cone contact from impacting safety ratings and reversed an issue with the UI caused by a previous update.
Fixed regression in UI rendering DLL in Patch 1 from Hotfix 3
Fix for a crash type when moving between different event types (Race Weekend to Practice Servers or to Race Servers)
Fix for Porsche windscreen becoming opaque
Removed contacts with cones from online Safety Rank impact
Improved the SR’s lap invalidation code for laps with car contact
Announced with the mention of a “24 Hours of Le Mans” title in the press release announcing the acquisition of Studio 397 and rFactor 2. This title is expected to use rFactor 2’s physics.