Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
SRX is the accompanying software to the newly-formed Superstar Racing Experience series and uses the same software base as the previous Tony Stewart games.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.