Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Motorsport Games Australia have deployed an update to Steam for KartKraft that reconnects it with a newly-migrated backend service. The process took a couple of days to complete and is still somewhat work-in-progress until some temporarily disabled features are brought back online.
Official notes:
– Migrated the backend database and accounts system to a new service.
– Races and Time Trial are temporarily disabled in this release. They will return soon.
– A large amount of underlying game code has changed so please do report any bugs!
– Physics remains unchanged.
The update is a whopping 11GB, which according to developer comments in Discord is “mostly just a rearrangement of files”, though they also stated that “under the hood it actually contains substantial changes. Many months worth of development. Not too many new features enabled yet though.”
KK is a karting simulator with a variety of kart classes and karting tracks from around the world.