Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
GP4 is a simulation of the 2001 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
GPL is a simulation of the 1967 Formula One World Championship. It includes 11 tracks (10 from the real-life schedule) and allows the player to choose from seven period cars.
GTR – FIA GT Racing Game is a sports car racing simulator developed by SimBin Studios for PC. It was the first release for the studio who formed from modders going pro. The game simulates the FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.
GTR 2 – FIA GT Racing Game is a sports car racing simulator developed by Blimey! Games and SimBin Studios for PC and is a sequel to GTR. The game simulates the 2003 and 2004 FIA GT Championship racing series. It uses Image Space Incorporated’s rFactor engine as a codebase.
GTREvo was available as a standalone game that included Race 07 and as DLC for Race 07.
Indy 500 is a simulation of the 1989 Indianapolis 500 and includes the Indianapolis Motor Speedway and a selection of three Indy cars.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
IndyCar Series is a 2003 racing game based on the 2002 Indy Racing League and Indianapolis 500 developed by Brain in a Jar and Codemasters. It includes 24 regular series drivers and two from the Indy 500 that year.
LFS is a racing simulation developed by a three man indie team and is considered to be one of the most realistic sims of all time despite it’s age.
Mercedes-Benz Truck Racing is a video game in the genre of realistic racing simulators, developed by the German company Synetic GmbH.
NCTR was a standalone game based on NASCAR Racing 1999 Edition engine that simulated the 1998 season. However, only eight tracks were included. The product was not well received due to poor timing of the NASCAR Racing 3 and N3 Truck Add-on releases.
NASCAR Heat is a 2000 racing video game for the PlayStation, Microsoft Windows and Game Boy Color. It was developed by Monster Games and published by Hasbro Interactive.
NL is a simulation of the 1970 NASCAR Grand National Series. It featured a selection of period chassis and 16 period tracks.
N1 is a simulation of the 1994 NASCAR Winston Cup. It featured a selection of chassis and engines, nine tracks, and had an official addon with seven more.
The first title from Papyrus to include all three major NASCAR series without the use of paid additions, NASCAR Racing 1999 Edition was unfortunately a graphically updated NASCAR Racing 2 underneath the surface. By the time of its release there were more advanced simulations coming on the market.
NASCAR Racing 2 is a 1996 racing video game by Papyrus Design Group based on the NASCAR Winston Cup Series of the same year, with a later addon for the 1997 Busch Grand National Series. It featured many drivers, Gen-4 chassis and tracks from both series.
Papyrus developed this title and released multiple NASCAR-based video games with incremental changes up until their transition to the “GPL engine” used in NASCAR Racing 4.
NR2002 is a simulation of the 2002 NASCAR Winston Cup. It featured a selection of chassis and all the tracks from the real-life schedule.
A demo version of NR2002 was released as a standalone “game” called Super Snack 500.
NR2003 is a simulation of the 2003 NASCAR Winston Cup. It featured a selection of chassis and all tracks from the real-life schedule.
N3 featured the 1999 NASCAR Winston Cup and Busch Grand National Division drivers, teams and tracks with the exception of Daytona and Pocono. However, Daytona was later made available via a Daytona 500 program giveaway at the 2000 Daytona 500.
A later add-on for N3 added the NASCAR Craftsman Truck Series and relevant content.
N4 is a groundbreaking simulation of the 2001 NASCAR Winston Cup. It featured a selection of chassis and all tracks from the real-life schedule for the first time.
Similar to the F1 series Newman/Haas Racing was developed by Studio 33 under Psygnosis ownership. Not well received by critics, it did develop a following among IndyCar fans.