Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
The newest paved oval coming to iRacing, Nashville Fairgrounds Speedway is the home of late model racing in Tennessee, a former part of the NASCAR Cup Series Calendar, and home to the All-American 400, one of the biggest Late Model races of the year.
The names who have won at this track stretch from the beginnings of NASCAR, to the current day, including Joe Weatherly, Geoff Bodine, Darrell Waltrip, Richard Petty, Sterling Marlin, Bobby Hamilton, Chad Chaffin, and Chase Elliott.
Nashville Fairgrounds Speedway will be released starting Season 4 of 2020.
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