Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
First seen in sim racing with GP2 (1996).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
iRacing posted a render yesterday showing a Formula Ford open-wheeler. There are rumors that this vehicle may replace the Skip Barber 2000, and really that might be for the best.
Additionally, iRacing accidentally included a wet tire option while deploying their new patch earlier this week. It was soon removed, but not before the community spotted it. Those who tried it suggested grip was adjusted but visuals were not.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.