As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
iRacing released their Chicago Street Circuit last night. This is a fictional street circuit set in a real location alongside Lake Michigan. It is important to note that this track would seem to be laser scanned, and that might be what makes this paid DLC.
I lived in downtown Chicago and have taken photos in and around most of this area. It’s a little weird seeing it virtually raced-on!
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