Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
This hotfix fixes the Daytona pit exit. At least it has a pit exit though, eh Forza?
Patch notes:
CARS:
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Ferrari 296 GT3
For the New Damage Model, a tuning update has been completed which fixed an issue where the nose mounts were taking damage too easily.
Radical SR8
An iRacing setup has been added for the Ringmeister Series.
TRACKS:
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Daytona International Speedway
(Road Course) – Fixed a gain-time exploit at pit exit.
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