Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
This hotfix fixes the Daytona pit exit. At least it has a pit exit though, eh Forza?
Patch notes:
CARS:
————————————————————–
Ferrari 296 GT3
For the New Damage Model, a tuning update has been completed which fixed an issue where the nose mounts were taking damage too easily.
Radical SR8
An iRacing setup has been added for the Ringmeister Series.
TRACKS:
————————————————————–
Daytona International Speedway
(Road Course) – Fixed a gain-time exploit at pit exit.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →