As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Burke Lakefront Airport in Cleveland, Ohio, United States has been used by IndyCar since July 4, 1982. A fully functioning airport the rest of the year and shut down for the event, the race was very popular amongst fans, as the long, wide, runways allowed for side-by-side racing, fast speeds, and superb passing zones around the entire track.
First seen in sim racing with IndyCar Racing (1993).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
iRacing are currently deploying a hotfix for their current 2023 Season 4 build that mainly seems to fix some visual issues and also stops a gate at Kern County from snagging cars as they drove by.
Changelog:
SIMULATION:
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Dirt Racing
Fixed an issue with excessive grip and smoke generation on dirt track surfaces that are on top of asphalt surfaces.
Replays
Fixed an issue with replays where strange shadowy areas could appear on, across, or near track edges and surfaces.
CARS:
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Dallara IR18
Fixed an issue where some body kit elements were removed while having the New Damage Model applied, but were later not reattached. They were found on the garage floor, and have been reattached!
Ferrari 296 GT3
For the New Damage Model, strengthened the nose and rear panels, and slightly strengthened the wheels.
Super Formula SF23
Fixed an issue with the available Sponsors and fonts for this car in the Paint Shop.
TRACKS:
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Kern County Raceway Park
(Asphalt Track) Fixed an issue where a gate along the back wall could snag cars that got too close.