Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
On Monday iRacing released an update to their service that includes a number of changes, including the removal of IndyCar-related branding and adjustments to GT3 car BoP. Check out the full release notes below:
iRACING UI:
————————————————————–
Profile
Fixed an issue where the Member Club icon was showing up twice in the Profile modal.
Hosted Racing
Information about Practice / Qualify / and Race sessions for an event have been added.
– – If the event has the associated session type, the length or duration is now displayed either in an appropriate column field in table view, or as a new row of info on the tile view. This info is condensed and displayed in short-hand, such as: “P: 30m | Q: 5L | R: 1hr” or “P: – | Q: – | R: 100L”. A “-“ denotes this Session type is not present.
League Sessions scheduled for the future are no longer heavily transparent and difficult to read.
AI Racing
Fixed an issue with the AI Racing event date picker where only choices between April and June were allowed for all tracks, regardless of the actual track operation season. AI Drivers are now able to drive more than 3 months out of the year.
Results
A new column of data, “Field Size” has been added to the Series Results List.
SIMULATION:
————————————————————–
Race Control
Jump Start and Pace Speed Black Flag penalties for Rolling Starts have been changed to Drive-Through Penalties instead of Stop-and-Go Penalties.
Adjusted the Jump Start Black Flag detection rules for Rolling Starts within Start Zones to try and make false black flags less likely to happen.
AI Racing
AI Drivers have improved their racing abilities with the GT3 Class Cars and the Porsche 911 GT3 Cup (992).
Options
Fixed a “to / too” grammar error.
CARS:
————————————————————–
GT3 Class Cars For the New Damage Model, reduced the stiffness and friction on front rub blocks to allow for less extreme behavior on curb strikes.
Audi R8 LMS GT3
2023 Season 1 BoP Adjustments: vehicle mass has been increased, and fuel efficiency has been revised.
BMW M4 GT3
2023 Season 1 BoP Adjustments: vehicle mass has been reduced slightly.
Dallara IR18
Some branding has been adjusted.
Dallara P217
For the New Damage Model, scrape damage parameters for the sides and nose have been updated, and break limits for the wheel have been reduced.
For the New Damage Model, fixed an issue where the side mirrors were taking unrealistic damage from curb strikes.
Ferrari 488 GT3 Evo 2020
2023 Season 1 BoP Adjustments: engine torque has been reduced slightly, and fuel efficiency has been revised.
Global Mazda MX-5 Cup
Some decal branding has been adjusted.
Lamborghini Huracán GT3 EVO
2023 Season 1 BoP Adjustments: vehicle mass has been increased, and fuel efficiency has been revised.
For the New Damage Model, fixed an issue where scrape damage could appear on the sides of the car after taking damage on the bottom of the car.
Fixed an issue where cockpit side window panels could appear yellow at night.
McLaren MP4-12C GT3
2023 Season 1 BoP Adjustments: vehicle mass has been increased slightly, and fuel efficiency has been revised.
Mercedes-AMG GT3 2020
2023 Season 1 BoP Adjustments: vehicle mass has been reduced slightly, and fuel efficiency has been revised.
Porsche 911 GT3 Cup (992)
A small set of vehicle properties have been updated for improved realism, including:
– – Tire properties and parameters have been updated slightly.
– – Brake authority has been reduced slightly.
– – Front and rear suspension geometry and roll centers have been updated.
– – Aerodynamic balance has been shifted rearward slightly.
iRacing setups have been updated.
Porsche 911 GT3 R
2023 Season 1 BoP Adjustments: engine torque has been increased slightly.
[Legacy] Dallara DW12
Some branding has been adjusted.
[Legacy] Dallara – 2009
Some tire branding has been adjusted.
[Legacy] Pro Mazda
Some decal branding has been adjusted.
TRACKS:
————————————————————–
Centripetal Circuit
Fixed an issue where a terrain edge was seeping through an exterior track wall.
Virginia International Raceway
The rendering detail camera distances for trees has been improved.
SpeedTree instances have been significantly reduced, and replaced with some treeline models.
All trees have been adjusted to improve appearance a bit – more puffiness, curl, twist, and jumbling of leaf clusters. Wind effects on trees have also been reduced to prevent excessive breeze dancing.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →