Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
iRacing have released a patch that updates the new “next gen” stock cars:
NASCAR Cup Series Chevrolet Camaro ZL1
– Multi-car drafting performance for this car has been adjusted on oval tracks.NASCAR Next Gen Chevrolet Camaro ZL1
– The low downforce package is now used at Darlington Raceway.NASCAR Next Gen Ford Mustang
– The low downforce package is now used at Darlington Raceway.NASCAR Next Gen Toyota Camry
– The low downforce package is now used at Darlington Raceway.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →