Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
iRacing have released a patch that updates the new “next gen” stock cars:
NASCAR Cup Series Chevrolet Camaro ZL1
– Multi-car drafting performance for this car has been adjusted on oval tracks.NASCAR Next Gen Chevrolet Camaro ZL1
– The low downforce package is now used at Darlington Raceway.NASCAR Next Gen Ford Mustang
– The low downforce package is now used at Darlington Raceway.NASCAR Next Gen Toyota Camry
– The low downforce package is now used at Darlington Raceway.
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