Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Illinois, United States this 0.25-mile dirt oval is known for hosting Sprint Car and Late Model races.
First seen in sim racing with iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
It seems the recent update from iRacing included API support for the new Thrustmaster Ferrari SF1000 replica steering wheel screen, but unfortunately it caused their software to crash. Today’s hotfix should get rid of that problem.
SIMULATION:
Peripherals
– Fixed a crash-to-desktop issue that could trigger when moving from a practice server to a race server due to a null reference.
– The Thrustmaster OneWheel API has been temporarily reverted while we work with Thrustmaster to improve our support for it.
– – Previous force feedback issues remain fixed with this change.
CARS:
[Legacy] V8 Supercar Ford FG Falcon – 2014
– iRacing setups have been updated.
[Legacy] V8 Supercar Holden VF Commodore – 2014
– iRacing setups have been updated.
TRACKS:
Charlotte Motor Speedway
– (Oval – 2018) – Some track parameters have been adjusted slightly.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.