Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Sierra have today posted a patch for the Windows 95 release of IndyCar Racing II which will update it to v1.1. Note that the patch will not work with the DOS version.
If you have the original Windows release grab ‘Patch v1.0.1 (Win95)’ from the downloads page.
Fixes:
– Fixes problem of sound in the introduction starting before the video does.
– Corrects realism settings in 2-player mode.
– Fixes statistical issues.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →