Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
iRacing today announced that they have scanned and begin production on “Four Premier European Road Courses” for their service. Those tracks are: Hockenheimring, Hungaroring, Red Bull Ring, and Knockhill Racing Circuit.
So far we just have a few scans to look at, but you can read their news item for more detailed information.
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